Perfectly placed at the intersection of code and creative thinking.
Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language.
List of artworks
About this book
About the author
Generative art is easy
Order and chaos
Programming as poetry
The chaos artist
Part 1 Creative Coding
1. Chapter 1 Generative Art: In Theory and Practice
1.1. Not your father’s art form
1.2. The history of a new idea
1.3. The digital toolset
2. Chapter 2 Processing: A Programming Language
2.1. What is Processing?
2.2. Programmatic drawing 19
2.3. Structure, logic, and animation
2.5. Saving, publishing, and distributing your work
Part 2 Randomness and Noise
3. Chapter 3 The Wrong Way to Draw A Line
3.1. Randomness and not-so-randomness
3.2. Iterative variance
3.3. Naturalistic variance
4. Chapter 4 The Wrong Way to Draw a Circle
4.1. Rotational drawing
4.2. Case study: Wave Clock
5. Chapter 5 Adding Dimensions
5.1. Two-dimensional noise
5.2. Noisy animation
5.3. The third dimension
Part 3 Complexity
6. Chapter 6 Emergence
6.1. Emergence defined
6.2. Object-oriented programming
7. Chapter 7 Autonomy
7.1. Cellular automata
7.2. Simulation and visualization
8. Chapter 8 Fractals
8.1. Infinite recursion
8.2. Coding self-similarity
8.3. Exponential growth
8.4. Case study: Sutcliffe Pentagons
© 2014 Manning Publications Co.
About the Technology
Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions.
About the book
Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works.
- The principles of algorithmic art
- A Processing language tutorial
- Using organic, pseudo-random, emergent, and fractal processes
About the author
Matt Pearson is an artist, coder, and award-winning blogger based in Brighton, UK. His popular blog http://zenbullets.com/ recently won "best blog" at the DiMAS awards. Matt is also the creative force behind the 100 Abandoned Artworks Generative Art project, where you can see many examples of his work.
Succeeds in teaching without lecturing... turns dull programming concepts into fun explorations.
If you're interested in generative art, this is the place to start.