Python Fundamentals

Inheritance you own this product

This project is part of the liveProject series Explore Python Fundamentals, Part 1
prerequisites
define a function and class • basics of Python “shell” such as Jupyter Notebook
skills learned
using Python’s system of inheritance • developing classes for a video game • using Python's multiple inheritance to create mix-ins
Naomi Ceder
1 week · 1-3 hours per week · INTERMEDIATE

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Look inside
In this liveProject, you’ll explore how inheritance works in Python through developing classes that might be used in a simple video game. Your game follows animal characters moving through an obstacle course, with different movement styles for wolves, bears, eagles, ducks, frogs, and trout. In order to avoid having to repeat your code between characters, you’ll create some base classes and inherit from them. You’ll see how to inherit from more than one class at a time, and discover use cases for multiple inheritance.
This project is designed for learning purposes and is not a complete, production-ready application or solution.

book resources

When you start your liveProject, you get full access to the following books for 90 days.

project author

Naomi Ceder
Naomi Ceder is the former chair of the Python Software Foundation. She has been learning, using, and teaching Python since 2001.

prerequisites

This liveProject is for both new and experienced Python programmers who want to improve their understanding of the language. To begin this liveProject you will need to be familiar with:

TOOLS
  • Python “shell” such as Jupyter Notebook
TECHNIQUES
  • Defining a class

you will learn

In this liveProject, you’ll master fundamental Python concepts and techniques that will help you grow as a Python programmer.

  • Using Python’s system of inheritance

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book resources
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