Shannon Appelcline

Shannon Appelcline is a writer and technologist. He was a participant in Charles River Media's Massively Multiplayer Game Development 2. He has also been published by Chaosium Inc., Issaries Inc., Jones Publishing, Partizan Press, White Wolf Publishing, and Wizards of the Coast. In 2007 he wrote over 350,000 words for professional publication, including books for Mongoose Publishing and Moon Design Publications. He has also written fiction published by Green Knight Publishing and comic books published by Skotos Tech.

books by Shannon Appelcline

iPhone and iPad in Action

  • July 2010
  • ISBN 9781935182580
  • 432 pages
  • printed in black & white

This hands-on tutorial will help you master iPhone/iPad development using the native iPhone SDK. It guides you from setting up dev tools like Xcode and Interface Builder, through coding your first app, all the way to selling in the App Store.

Using many examples, the book covers core features like accelerometers, GPS, the Address Book, and much more. Along the way, you'll learn to leverage your iPhone skills to build attractive iPad apps. This is a revised and expanded edition of the original iPhone in Action.

iOS 4 in Action

  • June 2011
  • ISBN 9781617290015
  • 504 pages
  • printed in black & white

iOS 4 in Action, written for Xcode 4, is a detailed, hands-on guide that goes from setting up your development environment, through your first coding steps, all the way to creating a polished, commercial iOS 4 application. You'll run through examples from a variety of areas including a chat client, a video game, an interactive map, and background audio. You'll also learn how the new iOS 4 features apply to your existing iOS 3 based apps. This book will help you become a confident, well-rounded iOS 4 developer.

iPhone in Action

  • December 2008
  • ISBN 9781933988863
  • 472 pages
  • printed in black & white

iPhone in Action is an in-depth introduction to both native and web programming for the iPhone. You'll learn how to turn your web pages into compelling iPhone web apps using WebKit, iUI, and Canvas. The authors also take you step by step into more complex Objective-C programming. They help you master the iPhone SDK including its UI and features like accelerometers, GPS, the Address Book, SQLite, and many more. Using Apple's standard tools like Dashcode, Xcode, and Interface Builder, you'll learn how to best use both approaches: iPhone web and SDK programming.