All there is to know about TI-BASIC, assembly language, and everything in between.
Programming the TI-83 Plus/TI-84 Plus is an example-filled, hands-on tutorial that introduces students, teachers, and professional users to programming with the TI-83 Plus and TI-84 Plus graphing calculators. This fun and easy-to-read book immediately immerses you in your first programs and guides you concept-by-concept, example-by-example. You'll learn to think like a programmer as you use the TI-BASIC language to design and write your own utilities, games, and math programs.
foreword
preface
acknowledgments
about this book
Part 1 Getting started with programming
1. Diving into calculator programming
1.1. Your calculator: the pocket computer you already own
1.2. Hello World: your first program
1.3. Math programming: a quadratic solver
1.4. Game programming: a guessing game
1.5. Summary
2. Communication: basic input and output
2.1. Getting to know the program editor and homescreen
2.2. Output: displaying text
2.3. Input from users: the Prompt and Input commands
2.4. Troubleshooting tips
2.5. Summary
3. Conditionals and Boolean logic
3.1. Introduction to comparisons
3.2. Conditional statements
3.3. Boolean logic
3.4. Summary
4. Control structures
4.1. Labels and Goto
4.2. Menus
4.3. For, While, and Repeat
4.4. Subprograms and termination
4.5. Summary
5. Theory interlude: problem solving and debugging
5.1. Introduction: idea to program
5.2. Planning a program’s structure
5.3. Headache-free coding and testing
5.4. Understanding TI-BASIC errors
5.5. Tracing malfunctioning code
5.6. Summary
Part 2 Becoming a TI-BASIC master
6. Advanced input and events
6.1. Event loop concepts
6.2. getKey
6.3. The Mouse and Cheese game
6.4. getKey odds and ends
6.5. Summary
7. Pixels and the graphscreen
7.1. Introducing the graphscreen
7.2. Drawing text: first steps on the graphscreen
7.3. Playing with pixels
7.4. A painting program
7.5. Summary
8. Graphs, shapes, and points
8.1. Another coordinate system: points versus pixels
8.2. Graphing from programs
8.3. Drawing with points
8.4. Lines and shapes
8.5. Working with pictures
8.6. Summary
9. Manipulating numbers and data types
9.1. Using strings
9.2. Lists and matrices
9.3. Working with integers and complex numbers
9.4. Revisiting randomness
9.5. Fun with data types: a single-screen RPG
9.6. Summary
Part 3 Advanced concepts; what’s next
10. Optimizing TI-BASIC programs
10.1. Implicit conditionals
10.2. Exploiting Ans
10.3. Compressing numbers and choices
10.4. Space-saving tips and tricks
10.5. Summary
11. Using hybrid TI-BASIC libraries
11.1. Introducing hybrid TI-BASIC
11.2. Working with hybrid sprites
11.3. Tilemapping and scrolling
11.4. Finding and executing programs
11.5. Other hybrid tools
11.6. Summary
12. Introducing z80 assembly
12.1. What is assembly?
12.2. "Hello, World"
12.3. Bases and registers
12.4. z80 math with registers
12.5. Functions and control flow
12.6. Summary
13. Now what? Expanding your programming horizons
13.1. Taking your calculator programming further
13.2. Expanding your programming horizons
13.3. Working with hardware
13.4. Final thoughts
Appendix A: Review: using your calculator
Appendix B: TI-BASIC command reference
Appendix C: Resource list
Appendix D: Programming the TI-84 Plus C Silver Edition and TI-84 Plus CE — available online only
index
About the Technology
The TI-83 Plus and TI-84 Plus are more than just powerful graphing calculators—they are the perfect place to start learning to program. The TI-BASIC language is built in, so you have everything you need to create your own math and science programs, utilities—even games.
About the book
Programming the TI-83 Plus/TI-84 Plus teaches universal programming concepts and makes it easy for students, teachers, and professionals to write programs for the world's most popular graphing calculators. This friendly tutorial guides you concept-by-concept, immediately immersing you in your first programs. It introduces TI-BASIC and z80 assembly, teaches you tricks to slim down and speed up your programs, and gives you a solid conceptual base to explore other programming languages.
- customers also bought these items
- Machine Learning in Action
- Arduino in Action
- Using the TI-83 Plus/TI-84 Plus
- Secrets of the JavaScript Ninja, Second Edition
- 50 Android Hacks
- Hello World!
placing your order...
Don't refresh or navigate away from the page.FREE domestic shipping on three or more pBooks
Makes advanced mathematics and programming techniques accessible to everyone.
Provides a way to look at your calculator that you never thought of before.
Your one-stop guide to TI-BASIC programming.
A complete TI-BASIC tutorial and a good overture to more languages.