Daniel Selman

Daniel Selman is a Staff Engineer for BEA Systems, working on personalization technology for scalable J2EE applications, and specification lead for JSR-94, the Java Rule Engine API. As Managing Director of Tornado Labs Limited, he worked on commercial projects using the Java 3D API. He has written modeling applications for CAD visualization and facial modeling/animation tools using OpenGL and C++. He has a B.S. in Civil Engineering with Computing and an M.S. in Artificial Intelligence.

books by Daniel Selman

Java 3D Programming

  • March 2002
  • ISBN 9781930110359
  • 400 pages

The author distills 12 months of using the Java 3D API for commercial projects, as well as innumerable discussions on the Java 3D email list into a book that all Java 3D developers will appreciate. Experienced Java 3D developers will applaud an authoritative resource containing the state-of-the-art in techniques and workarounds, while novice Java 3D programmers will gain a fast-track into Java 3D development, avoiding the confusion, frustration and time wasted learning Java 3D techniques and terminology.

Java 3D Programming comes complete with a comprehensive set of programming examples to illustrate the techniques, features, workarounds and bug fixes contained in the main text.