iOS 5 in Practice![]() Bear P. Cahill MEAP Began: January 2010 Softbound print: July 2012 (est.) | 325 pages ISBN: 9781935182658 |
||||
| Pre-Order options* | ||||
| Order today and start reading iOS 5 in Practice today through MEAP | ||||
| MEAP + Ebook only - $35.99 | ||||
| MEAP + Print book (includes Ebook) when available - $44.99 | ||||
| * For more information, please see the MEAP FAQs page. | ||||
| About MEAP Release Date Estimates | ||||
Table of Contents, MEAP Chapters & Resources
| Table of Contents | Resources |
|
1. Getting Started with iOS Development - FREE
2. Creating an iOS Application - AVAILABLE 3. Using View Controllers and Images in PicDecor - AVAILABLE 4. Accessing the Address Book/Contacts in Dial4 - AVAILABLE 5. MapKit and the Camera in WhereIsMyCar - AVAILABLE 6. Settings, Audio and Shake Detection in TimeDown - AVAILABLE 7. CoreData, iPod Access And Playing Music—PlayMyLists - AVAILABLE 8. Push Notification, In-App Purchase—Rock, Paper, Scissors - AVAILABLE 9. GameCenter, Leaderboards and Achievements—Rock, Paper, Scissors - AVAILABLE 10. iTunes API, iPad and iAd—iTunes API Demo - AVAILABLE A. iOS Developer Programs and App Distribution - AVAILABLE |
|
DESCRIPTION
Forums, blogs and even the Apple Develop site are full of hard questions and murky answers. Navigating the iOS Dev Center, iOS Provisioning Portal, and iTunes Connect can be equally frustrating. When you're building an app, you don't want vague ideas and untested theory-you want real answers to real problems. You want iOS 5 in Practice.
iOS 5 in Practice is a book written from the hard-won experience of expert mobile app developer Bear Cahill. In this unique hands-on guide, you'll explore seven real, working iPhone and iPad apps and uncover nearly 100 specific techniques to solve the specific problems you'll encounter over and over. You'll dig into the practical nuts and bolts of applying views, view controllers, table views and cells, audio, graphics, images, file structure, and so on-the foundations of almost all your apps. You'll also crack some of the more difficult issues that will set you apart from the pack.The sample apps are wonderful, and as you pull them apart, you'll run into some really good stuff. For example:
- In WhereIsMyCar, you'll use Maps, Core Location, and camera access as you build an app to find your parking spot
- PlayMyLists walks you through Settings, Audio, and Shake Detection, along with the ins and outs of writing a music app
- Dive into Networking, Voice, In App Purchase, Push Notification, and Invitations as you put a new twist on a classic game: Rock, Paper, Scissors Network
Throughout the book, you'll find each reusable technique set out in a clear problem/solution/discussion format and identified for easy referenceability. Better still, this book is FUN! As you explore these great apps, you'll get the skills and confidence you need to bring your own ideas to life—which is what iOS development is all about.
This book reviews the basics of iOS development quickly, but it's not a "learn from square one" tutorial. Some prior exposure to iPhone or iPad development is helpful, but not required.
About the Author
Bear Cahill is an experienced mobile developer who has worked with clients ranging from IBM, Ericsson, and Travelocity to small shops across the US . Now specializing in iOS development, Bear is a popular speaker and presenter, and he's created or contributed numerous popular apps.
About the Early Access Version
This Early Access version of iOS 5 in Practice enables you to receive new chapters as they are being written. You can also interact with the authors to ask questions, provide feedback and errata, and help shape the final manuscript on the Author Online
Want to learn More?
Sign up to read more content when it is released and to receive news about this book.



