Power-3D

High Speed 3D Graphics in Windows 95/NT
Kyle Lussier
  • October 1997
  • ISBN 9781884777333
  • 550 pages
  • printed in black & white
This title has been retired and is no longer for sale.

In the past, serious computer graphics programmers generally had to use "industrial strength" workstation hardware and software. Now, advanced graphics capabilities have become available in the PC arena. Whether you're a programmer, 3D enthusiast, C++ coder, games developer or animation specialist, POWER-3D will help you with fast, practical 3D implementations in the Windows environments.

What's inside:

  • Coverage of three-dimensional mathematics with code examples in C++
  • Full source code and documentation of many C++ objects for 3D graphics:

      Intersection calculations

      N-dimensional splines

      Vertex object that encapsulates the world of 3D

      Viewing volume clipping

      Texturing

      Lighting

      Tessellating

      Implicit surfaces

      Constructive Boolean geometry

      and much much more!

  • COpenGLView object that lets you use OpenGL right now!
  • A CD with a treasure trove of 3D graphics source code and program demos from all over the world.

what's inside

  • Coverage of three-dimensional mathematics with code examples in C++
  • Full source code and documentation of many C++ objects for 3D graphics:
    Intersection calculations
    N-dimensional splines
    Vertex object that encapsulates the world of 3D
    Viewing volume clipping
    Texturing
    Lighting
    Tessellating
    Implicit surfaces
    Constructive Boolean geometry
    and much much more!
  • COpenGLView object that lets you use OpenGL right now!
  • A CD with a treasure trove of 3D graphics source code and program demos from all over the world.

about the author

Kyle Lussier has been a research member of the Simulation, Modeling and Visualization research thrust at the NSF Engineering Research Center at the University of Florida.

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